dizneyfist
Superstar
Joined on: Jul 27, 2006 22:34:48 GMT -5
Posts: 742
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Post by dizneyfist on May 27, 2021 16:32:28 GMT -5
So far I've been collecting from lines 2-5 and I've noticed while the figures are fantastic and exceeded my expectations there are those minor gripes. I've noticed that many figures throughout the first few waves don't have much range of motion when moving the legs into a seated position. I get something like a 125° angle which hopefully they will be corrected moving forward. What are some of your issues and/or concerns?
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Post by rkmo: Everyone Else but Me on May 27, 2021 16:40:45 GMT -5
1. Not finding them at retail
2. Not finding them at retail
3. Not finding them at retail
Seriously though, I'm not too big a fan on the clicking joints, sometimes it's hard to manipulate them in matches. Little better scale and look consistency, though I'll cut some slack with a new venture running thru some major unexpected challenges.
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Post by WCWThunderRosa on May 27, 2021 16:41:55 GMT -5
1. The scaling issues 2. Reuse of series 1-2 elbows and stubby wrists on repaints 3. The new AEW men’s title belt
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Kuce89
Superstar
The Champ is here!!!!!!!!
Joined on: Dec 2, 2006 0:16:51 GMT -5
Posts: 767
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Post by Kuce89 on May 27, 2021 17:17:06 GMT -5
The looseness of some of the figures. I like them tight
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The One Who Collects
Superstar
Long Time Collector
Joined on: Nov 3, 2004 16:09:00 GMT -5
Posts: 759
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Post by The One Who Collects on May 27, 2021 18:20:28 GMT -5
It feels like the pieces holding the joints are too rubbery and cheap. I've noticed they also become warped from the packaging.
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Post by WCWThunderRosa on May 27, 2021 18:26:42 GMT -5
It feels like the pieces holding the joints are too rubbery and cheap. I've noticed they also become warped from the packaging. To be fair, Mattel has had this problem for 12 years
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Post by Deep Figure Value on May 27, 2021 19:35:55 GMT -5
To be fair, Mattel has had this problem for 12 years Did you read the subject on the post? I guess you're trying to get in your comment quota for the day. It's a discussion board. The One Who Polices the Dialogue I don't have many gripes with the line. Scale and stuff of that sort doesn't bother me. I guess my biggest complaint would be the uncertainty of finding them at retail. RSC is convenient, but I'd love to pay $5 to $7 less for them. It's too big a risk though, what with their luck in retail thus far.
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viper412
Main Eventer
Joined on: Feb 9, 2021 15:36:42 GMT -5
Posts: 2,329
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Post by viper412 on May 27, 2021 20:39:27 GMT -5
Some are too loose and the distribution issues
Other stuff is forgivable like scans and scale but they’re still issues
The looseness is bad in some figures like S1 Kenny Omega but some are perfect imo like Darby and OC
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Post by hitmancmedge on May 27, 2021 21:08:08 GMT -5
Besides the retail stuff so far for me it’s their scale being all over the place. That is something that is really dragging on me and potentially will lead to me buying less figures.
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isloth
Main Eventer
Joined on: Feb 14, 2019 14:55:52 GMT -5
Posts: 1,066
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Post by isloth on May 27, 2021 21:58:15 GMT -5
1) Screaming/open mouth scans without a straight face option
2) More people need closed fists or something more closed than their mic holding hands. It’s annoying to me that Mox, Darby, Cody, etc. don’t have punching hands.
3) The figures in trunks apart from Sami - PAC, Kaz and MJF. Their legs are too short and stumpy compared to their body. They look really awkward to me.
Still my favorite line by a long shot, though.
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bizzclizz4life
Superstar
Joined on: Jul 22, 2017 22:41:50 GMT -5
Posts: 633
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Post by bizzclizz4life on May 27, 2021 22:52:19 GMT -5
1. Not finding them at retail 2. Not finding them at retail 3. Not finding them at retail Seriously though, I'm not too big a fan on the clicking joints, sometimes it's hard to manipulate them in matches. Little better scale and look consistency, though I'll cut some slack with a new venture running thru some major unexpected challenges. I have found all 4 waves in retail with no issues. I guess it's just where I live.
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Post by rkmo: Everyone Else but Me on May 28, 2021 0:27:32 GMT -5
1. Not finding them at retail 2. Not finding them at retail 3. Not finding them at retail Seriously though, I'm not too big a fan on the clicking joints, sometimes it's hard to manipulate them in matches. Little better scale and look consistency, though I'll cut some slack with a new venture running thru some major unexpected challenges. I have found all 4 waves in retail with no issues. I guess it's just where I live. Yeah probably. Only have 2 Walmarts within reasonable distance of me, and they're pretty slow at stocking. Every other journey wipes out my whole evening.
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Post by shanieomaniac on May 28, 2021 4:59:38 GMT -5
Scaling issues are my biggest gripe, but that's a problem in Mattel as well.
Also, while I understand a need to get big names out there, the need to spam the same talent in each new wave, when the line is less than 2 years old is troubling. How, please tell me HOW we have this many Cody and Jericho figures and we're only on Wave 6??? For perspective, we have 58 (that I counted) unique figures right now but I think I counted only 27 different talents? That's a horrid ratio for a series this young.
Distribution and the chase situation is horrid, but improving
Finally, there are some quality control issues right now that bother me (Loose joints, box issues, paint problems, etc) but the line is still young. Give them time.
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lion2step91
Mid-Carder
Joined on: Mar 16, 2020 21:45:35 GMT -5
Posts: 102
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Post by lion2step91 on May 28, 2021 6:46:34 GMT -5
1) Screaming/open mouth scans without a straight face option 2) More people need closed fists or something more closed than their mic holding hands. It’s annoying to me that Mox, Darby, Cody, etc. don’t have punching hands. 3) The figures in trunks apart from Sami - PAC, Kaz and MJF. Their legs are too short and stumpy compared to their body. They look really awkward to me. Still my favorite line by a long shot, though. I swapped my MJF's legs with series 2 hangman and was actually impressed. It looks pretty good. I'm not a fan of how thick Scorpio Sky's legs are
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Post by Double Double E on May 28, 2021 11:18:16 GMT -5
Scans Hands knees Scale
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Post by warlord on May 28, 2021 23:14:06 GMT -5
- no boot rotation on some figures - head scans - rereleased talents - scale - lack accessories
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kiphouse
Main Eventer
Joined on: Mar 9, 2012 14:53:20 GMT -5
Posts: 2,803
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Post by kiphouse on May 29, 2021 23:21:53 GMT -5
I have i believe 30 aew figs and have dremeled most of them so that they can kick forward. It's ridiculous. Ive talked to magic about it. Seems hit or miss but mostly miss on most figs. Seems theyre going for the look of it more than the articulation. It sucks though ive destroyed them all to a degree for the sake of playability. But at least now they can kick
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Post by TKO Propagandist on May 30, 2021 0:24:32 GMT -5
I just want more characters but I am prepared to wait
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tommygee15
Superstar
Joined on: Jun 17, 2020 10:47:12 GMT -5
Posts: 832
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Post by tommygee15 on May 30, 2021 3:21:32 GMT -5
Some of the scans Floppyness on the joints Thickness of some of the figures Scaling is pretty bad All hands being the same and they look awkward
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celflessness
Mid-Carder
Joined on: Feb 5, 2020 7:30:40 GMT -5
Posts: 335
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Post by celflessness on May 30, 2021 6:19:37 GMT -5
Off-putting facial expressions on some of the more recent heads.
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