Post by [The Ukrainian One] Dimburuk on Dec 21, 2013 11:12:10 GMT -5
And we continue with a little HARDCORRRRREEEEEEE!
WF Hardcore Championship ZMW "The Canadian Hero" (c) vs Jamie vs Ace -Stip: Missed move off a higher surface/ladder onto an object (table, steps, chairs, etc.)
How to vote on matches:
No polls and no suckish replies. Your vote will only and only count if you do the following:
1) State the username of the person you are voting for.
2) You must give reason on why you have voted this person as the winner. (Could be anything from smoother animation, to most creative. Compare other's animation is recommended)
If you cannot complete these simple rules, then your vote won't count and will be deleted on the spot, no exceptions.
Note: Alot of users like to get a mark out of 10 (or 5 if you must), but I can't force you to give a mark. Just take it to consideration when voting to make a mark to compare each animation in the match.
VOTING ENDS IN 48 HOURS
Animation achievements :
1. First ever Intercontinental Champion in history
2. Beginners champion[2x]
3. Hosted a PPV
ZMW - Really liked the flow of the taunt here, not that fidgety and pretty smooth. I felt the knee bend was nice. Mid air just felt lacking in a few frames for me and a bit stiff. Liked the flow of Del Rio rolling away of the steps, impact was pretty good though.
Jamie - Taunt at the start was pretty smooth but the camera was pretty shaky for me. Takeoff was a bit lacking in some frames but had a good knee bend. Mid Air was a tad fidgety for me, table break was done well though.
Ace - Like the taunts at the start, pretty smooth if not a little fast. The roll away of the table was a tad fidgety and choppy I felt. I actually really liked the flow of the moonsault, nice impact even though a tad choppy for me when lacking in frames. Very Nice.
I will actually vote ACE here cause I liked the flow/smoothness of his mid air movements more than the other two.
Post by Scottanized on Dec 21, 2013 12:21:18 GMT -5
Zimba: Wow, really smooth. The taunt was nice. The jump wasn't that great though. The move was pretty stiff mid air and the reaction could have been better. Jim: The taunt was really fidgety. The jump wasn't that great as his arms went way to far back and his knees didn't go down enough. Also didn't like the visible tape on the table. Try putting it under next time. Also the sticky tack seen annoys me greatly as well. The senton was stiff mid air. The reaction was decent. Aces and Eights: Never heard of you before. Others not might like it, but I think its Interesting to see how long it took you to make it. The taunt and pose was nice as way the hump. Whoever was on the table got off kind of fidgety. The moonsault was pretty smooth but the reaction could use some work. Honestly gonna go with The Eights here, just the way it flowed it felt so much nicer than the other too. Very impressed with you. Would love to see what else you've been working on.
ZMW: Really nice animation. Rhodes was a bit stiff during the jump and mid air parts, flowed nicely, very smooth, and the impact was okay, but could've been bitter. Rope bounce was good, and Del Rio's movements were good as well.
Jamie: Rather nice ani, though simple. It was smooth, but stiff on Gabriels part. Barrett had good movements and the table break was nice. Though, I really didn't like the simplicity of it.
Ace: Taunt was nice, though lacked some pictures. Knees were stiff on the bend, but the jump was okay. There seemed to be some pictures missing during the actual moonsault, and thought it was too fast. Del Rio I feel got up fast well, and don't get why there was tak on his feet? Table break could have also used 1 or 2 more frames.
ZMW: Animation didn't have a very good flow, the sequence of it was pretty spotty, as in that it was smooth then it lacked frames and so on, besides that the animation was smooth, Cody could've used a little bit better movement in mid-air, in an actual Swanton, the arms are more extended than clsoed in, so spreading them out would look better, I like that you added some impact but a more hellacious type of big rope bounce would fit with the hard landing, Cody could've had more of a reaction instead of just landing and moving around randomly, lighting was good, didn't see rope, overall, nicely done but could use work.
Jamie: The animation had a pretty nice flow, but the taunt at the start was more than a bit fidgety, during the rest of the animation the flow was alright, the jump lacked a few frames before the senton like landing, animation overall was smooth, just lacking some frames, Justin Gabriel was stiff in mid-air and really could've used more movement, impact was really lacking, Gabriel could've had a bounce or a little more movement once landing, a big rope bounce would've also added to it, reaction was nice but the hump move that Gabriel did wasn't great, he could've held his back or something like that, lighting was good and I didn't see string, I did see your edit though which was distracting and some shadows.
Ace: Before I say anything about the animation, THANK GOD you made a .gif, I was getting annoyed by having to continually press play on the YouTube video player, anyway, the animation had a good flow through-out, but it could've used some smoothening pics like where Del Rio went off the table, joint movement during the move was alright, I just felt that Cody could've extended his arms some more during the move, impact was severely lacking, usually it would have a bounce after the move, instead of just landing and going up then straight back down, reaction wise it could've used the bounce and Cody could've shown more pain by holding his chest or something like that, lighting was nice, but I saw string and blu-tac.
Last Edit: Dec 21, 2013 19:58:38 GMT -5 by Deleted
Post by /X Metal Sorenges x "Mac Oh J~ on Dec 23, 2013 10:34:49 GMT -5
My vote goes to ZMW on this one.
ZMW: At the beginning I like the taunt from Cody Rhodes before the initial swanton bomb. The swanton bomb was ok and the spacing was alright but you missed a few pictures in mid air and there could have been much more movement in Cody's arms and legs. The impact on the steel steps was very nice, I like the dodge from Alberto Del Rio and I really like the effective rope bounce at the end, it seemed suitable for this move specifically. 7.5/10
Jamie: At the beginning the taunt from Justin Gabriel was nice but it was just a tad fidgety throughout. Before the jump, you could have added more momentum into the jump with a deeper squat, it would have made the ani flow a little bit better. The senton itself was a little choppy and fidgety in mid air but it wasn't bad overall. I like the way you had Barrett dodge the senton so evasively, that look pretty nice. The impact through the table wasn't half bad although it would have helped the ani a bit if you had a more impactful rope bounce at the end. 6.3/10
Ace: At the beginning I like the effort in the joint movement of Cody looking back, but it looked a little spastic and it seemed a little bit to fast. Before the initial moonsault, it would have suited the ani a bit better if you Cody had a deeper squat just to show the maximum effectiveness of movement on the ladder altogether. The moonsault itself was somewhat smooth but it certain places a little bit choppy as well. Before impact, I really like the way the figure on the table dodged the moonsault, it really added to the realism factor in this animation. The impact through the table was fine but I didn't like the reaction at the end. 7.2/10