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Post by cash on Dec 7, 2012 12:09:53 GMT -5
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Deleted
Joined on: Jun 29, 2024 3:11:54 GMT -5
Posts: 0
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Post by Deleted on Dec 7, 2012 12:18:08 GMT -5
Very nice, kick ass style, great movements, great impact. Tis beautiful!
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Post by /X Metal Sorenges x "Mac Oh J~ on Dec 7, 2012 15:37:41 GMT -5
Pretty good animation you have here Kas. The animation overall is done really well but I think if you set up for the move, it would flow a bit better and make it look slightly more realistic. Perhaps a build up like the black stick running forward towards the other stick and for the RKO make the figure taking the RKO jump more in mid air and have the legs pointing up and have the attacking stick move a few frames forward with more air time and make the stick shape more in a U position with his feet angled upwards, would make it look so much better. But with what you have here, really smooth and nice impact it just seems a little lifeless to me.
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Post by cash on Dec 9, 2012 14:21:46 GMT -5
Pretty good animation you have here Kas. The animation overall is done really well but I think if you set up for the move, it would flow a bit better and make it look slightly more realistic. Perhaps a build up like the black stick running forward towards the other stick and for the RKO make the figure taking the RKO jump more in mid air and have the legs pointing up and have the attacking stick move a few frames forward with more air time and make the stick shape more in a U position with his feet angled upwards, would make it look so much better. But with what you have here, really smooth and nice impact it just seems a little lifeless to me. Let me see you make a running RKO animation then I'll tell you what I want to see in your animation. The reason I quit last time was because of this! I don't want you to tell me what to do in my animation. It's a cartoon, Not a human! It doesn't have to be realistic.-_-
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Post by /X Metal Sorenges x "Mac Oh J~ on Dec 9, 2012 14:55:33 GMT -5
Pretty good animation you have here Kas. The animation overall is done really well but I think if you set up for the move, it would flow a bit better and make it look slightly more realistic. Perhaps a build up like the black stick running forward towards the other stick and for the RKO make the figure taking the RKO jump more in mid air and have the legs pointing up and have the attacking stick move a few frames forward with more air time and make the stick shape more in a U position with his feet angled upwards, would make it look so much better. But with what you have here, really smooth and nice impact it just seems a little lifeless to me. Let me see you make a running RKO animation then I'll tell you what I want to see in your animation. The reason I quit last time was because of this! I don't want you to tell me what to do in my animation. It's a cartoon, Not a human! It doesn't have to be realistic.-_- I don't actually have a issue with your animation, it's just if I was making the animation that's what I would most likely want to include to make it look more RKOish. No need to get all wild up, I didn't mean anything by it, it's more or so a personal preference.
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