knlanimations
Mid-Carder
WWWYNI
Joined on: Dec 27, 2009 1:40:27 GMT -5
Posts: 152
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Post by knlanimations on Jan 14, 2011 23:10:52 GMT -5
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Post by picfedguy on Jan 15, 2011 1:16:21 GMT -5
You should copy the direct link and past it between the [/img] tags so that the animation can be seen without clicking the link. Okay so the animation looks like something a new guy would make, first off the animation wasn't too stiff at all, though there were a few joints that could of used more bending (like the back during the jump) it's still good that you moved the joints as much as you did. It's good that you are using a consistent amount of frames though I would advise that you up the amount of frames just so that the animation looks smoother as a whole. Movements were pretty good, liked how you had the sticks arms right behind him during the jump, just like AJ does it! Though for the most part you did a pretty good job of keeping the joints in place during the jump the whole stick (orange dot) moved way too much when it should of just stayed in line, if you don't get what I mean, here's a .piv (click) file of my spiral tap that you should download and see how I kept the orange dot in line, you can also use this to get an idea of how to space out your animations. Reactions on the attacking stick were good though the other stick was lacking impact. Good job nonetheless.
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Post by wwetypo on Jan 24, 2011 13:27:05 GMT -5
The sticks are jaggy, the reaction was decent. I suppose. It was slow and not smooth. Work on these and I'm just giving advice. I'm not bashing. 5.3/10
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