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Post by spreedom8 on Jul 21, 2010 12:24:56 GMT -5
I recently ordered some clothing from Ralph's (user LLC here) to make some barebones Mattel Wolfpac customs. The gear is absolutely outstanding. I am not really big on customizing outside of head and arm swaps but I'm happy with what I could do with those limitations. Enjoy! The traditional Wolfpac (Nash, Hall, Syxx-Pac) Kevin Nash, made with a Mattel Kane body and R3 Nash head. Scott Hall, made with a Heritage Austin body, a B4 Matt Hardy head and Cody Rhodes arms. I removed the facial hair. Syxx-Pac, made with a Cody Rhodes body, Jack Swagger arms, and an E2 Matt Hardy head. The gear used is originally intended to be for a KroniK Brian Clark figure but I really liked how it looked. Removed the facial hair here as well. I'll likely eventually update this figure so he has proper kickpads, but for now it'll have to do. The 'Pac with an additional member. This HBK is just his Basic 4 figure with 2-Pack series 1 arms (which made the figure more accurate, as the tattoo is colored and the wrist tape is the correct color). I removed his facial hair because it had that orange Cheetos tint to it. Let me know what you guys think!
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chrischrome
Superstar
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Joined on: Apr 26, 2010 11:24:13 GMT -5
Posts: 859
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Post by chrischrome on Jul 21, 2010 12:57:46 GMT -5
I dont remember there being any facial hair on those Matt Hardys....
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Post by spreedom8 on Jul 21, 2010 13:09:53 GMT -5
I dont remember there being any facial hair on those Matt Hardys.... They both had beards and soul patches.
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Mike Novak
Main Eventer
Joined on: Apr 22, 2002 11:17:27 GMT -5
Posts: 1,893
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Post by Mike Novak on Jul 21, 2010 13:12:02 GMT -5
there is the little strip on his chin.
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Post by ● kaneisdaman ● on Jul 21, 2010 13:43:42 GMT -5
Not bad, the heads are crucial though, you should track down Halls R3 head if you can or the one from his CS fig with the tiny head. Theres good TTL scan of Xpac too, Nash looks great, the others just need more accurate heads.
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Post by juicewinslow on Jul 21, 2010 13:45:21 GMT -5
I think it would look better if you switched Scott Hall & X-Pac's heads. And added some facial hair to X-Pac.
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chrischrome
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Joined on: Apr 26, 2010 11:24:13 GMT -5
Posts: 859
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Post by chrischrome on Jul 21, 2010 13:56:27 GMT -5
Oh ok, youre right
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Post by spreedom8 on Jul 21, 2010 13:59:44 GMT -5
Not bad, the heads are crucial though, you should track down Halls R3 head if you can or the one from his CS fig with the tiny head. Theres good TTL scan of Xpac too, Nash looks great, the others just need more accurate heads. I actually tried Hall's head already -- the head doesn't fit very well on the peg -- it sits really high on the neck so he looks really awkward. RA and TTL heads fit on Mattel really poorly so those weren't really an option. All stuff I tried though. I think it would look better if you switched Scott Hall & X-Pac's heads. And added some facial hair to X-Pac. Tried swapping the heads before I decided on these as final products. And I'll probably look into adding facial hair if I ever get ambitious enough to try paint.
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Post by S on Jul 21, 2010 14:57:21 GMT -5
One problem is Mattel is pretty good for height scale, Scott is a very tall man
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Callum1993
Main Eventer
Joined on: Jul 21, 2010 13:30:03 GMT -5
Posts: 2,268
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Post by Callum1993 on Jul 21, 2010 15:25:46 GMT -5
Not bad man Nash is great Hall and Syxx arent bad either
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Post by The Mac on Jul 21, 2010 15:47:53 GMT -5
They look awesome but the head scans don't look that great
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