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Post by theMOESIAH on Feb 3, 2019 2:33:25 GMT -5
How have I just heard about this game? For those who don't know, this was supposed to be the 2001-ish follow up to No Mercy. It was supposed to have WCW and ECW charters, 6 man tag, TLC and HIA ingC! All in the absolute greatest wrestling game engine ever. Well.. here's to what could have been.
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Post by Hulkster2001 on Feb 11, 2019 11:38:31 GMT -5
But then No Mercy wouldn’t be the “greatest wrestling game of all time” then. (Seriously, is it just me?)
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Post by dylan on Feb 11, 2019 14:23:10 GMT -5
But then No Mercy wouldn’t be the “greatest wrestling game of all time” then. (Seriously, is it just me?) Nah, to me No Mercy isn't even the best AKI game released. VPW2 was far better imo
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Post by snowjorden on Feb 11, 2019 15:53:00 GMT -5
It's not just you, VPW2 WAS AKI's best game. Mask creator, storyline mode, burning finishers, promos on the way to the ring.. they took OUT features to make No Mercy and put in a damn Smackdown Mall with a stupid Ho character.
Ugh.
Backlash could've been cool had they implemented the stuff from VPW2, had HITC match, updated rosters maybe even less polygonal models. Some more smoothing of graphics.
Then again, I'd never heard of a proposed 3rd WWE game.
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Post by dylan on Feb 11, 2019 16:34:45 GMT -5
If only backlash had it's development moved to gamecube...
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Post by Fighter Hayabusa on Feb 11, 2019 18:43:03 GMT -5
If only backlash had it's development moved to gamecube... The Wrestlemania games weren’t great but I really enjoyed both Day of Reckoning.
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Post by Deleted on Feb 12, 2019 3:52:16 GMT -5
But then No Mercy wouldn’t be the “greatest wrestling game of all time” then. (Seriously, is it just me?) Nah, to me No Mercy isn't even the best AKI game released. VPW2 was far better imo VPW2 is hard to get into if you don't speak Japanese, or follow Japanese wrestling. That said, I always felt Revenge was equally good to No Mercy.
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Post by Fighter Hayabusa on Feb 12, 2019 9:14:41 GMT -5
Nah, to me No Mercy isn't even the best AKI game released. VPW2 was far better imo VPW2 is hard to get into if you don't speak Japanese, or follow Japanese wrestling. That said, I always felt Revenge was equally good to No Mercy. Yeah I couldn’t get into VPW2 because of the Japanese. I was able to translate some of it with a game shark but not everything.
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Post by CM Poor on Feb 12, 2019 11:32:01 GMT -5
I haven't found VPW2 that difficult to get into, in spite of the language barrier. Granted, I mostly spend my time playing exhibitions, so that probably speaks to some of that, but familiarity with WM2000 usually works enough for me to get through it. When in doubt, I keep a guide handy so as to reference when the need arises.
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Post by Kill Em' All on Feb 23, 2019 1:19:38 GMT -5
For some reason, I love discussing WWF Backlash. I feel like it would of been fantastic to see the WWF in 2001 in the game. It really makes me sad we never got it.
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Post by Mark Martin on Feb 23, 2019 5:21:24 GMT -5
I think about Backlash from time to time. No Mercy is probably my 2nd favorite game of all-time so a follow up with everything No Mercy was missing would've been scrumptious.
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Sandman
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Post by Sandman on Feb 23, 2019 9:28:00 GMT -5
Was there ever an official reason why AKI couldn't continue making WWE games on the Gamecube after N64?, ofcourse Yukes would still continue their Smackdown series on the PS2 as the main source for WWE games seeing as they were red hot at the time & only getting bigger & better with the series growing but surely someone must of seen the success the AKI games had on the N64 side right?..
I mean it could of been possible, AKI were behind the Ultimate Muscle games on PS2/Gamecube & they also made the Def Jam games so it's not like they had silently vanished at this point..
Maybe it was just an N64 lifespan deal & once that was up, perhaps they wanted to explore other licenses?, who knows..
Would of been a solid title though considering their history..
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Post by snowjorden on Feb 23, 2019 15:09:13 GMT -5
If my research is correct.
AKI - Made that N64 gameplay engine. (Originally for a NJPW game - VPW 1.)
Yukes - Came on board in 2000 for PlayStation stuff. (Originally created Shinn Nippon Pro Wrestling in 95 for PS1.
THQ - creates nothing, they are for distribution and media rollout and licensing.
My guess is THQ ended their outsourcing deal with AKI, and went with Yukes. The Def Jam (AKIs next release after No Mercy) games were released under EA Sports, which kinda backs this up. WrestleMania X8 on the predecessor to N64 (GameCube) is Yukes gameplay engine, not AKI's.
An interesting note that could be the reasoning for the WWF/Vince going with the Yukes/THQ team is that THQ was founded by the guy who also started Jakks. At the time WWF went with THQ/Yukes, Jack Friedman was gone from THQ, but it was still "his" company. Vinces loyalty might've cost us more AKI created video games.
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schmerzdj
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Post by schmerzdj on Mar 19, 2019 18:25:39 GMT -5
really wish this game was released, no mercy is by far my fave wrestling game. no other wwe/f game has touched the gameplay. backlash would have been amazing...
look into downloading modded no mercy roms for pc. they are cool, ppl have taken the no mercy engine and changed the models of all the wrestlers and make completly new games with better graphics and any roster and company you can think of. some have even managed to get a hiac match in there... worth checking out if your a no mercy fan
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Post by Deleted on Apr 1, 2020 16:50:49 GMT -5
Sanders Keel, the producer of the WWF/WWE games until early 2003, confirmed on Facebook that this game was never in development because AKI went to work with EA on WCW Mayhem 2 (not to be confused with WCW 2000, which was the PS2 port of Backstage Assault that got canceled conveniently right around the time AKI became available following No Mercy's release...) following No Mercy's release. In the podcast he did with the guy from Pro Wrestling X, he said AKI went to THQ after No Mercy's release and requested to work on the PlayStation titles, which were already promised to Yuke's. It's wild that this rumor persisted as long as it has, especially the bit about six characters on screen bit because even later AKI games on more powerful systems maxed out at 4 characters on screen.
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Post by k5 on Apr 1, 2020 18:42:51 GMT -5
Sanders Keel, the producer of the WWF/WWE games until early 2003, confirmed on Facebook that this game was never in development because AKI went to work with EA on WCW Mayhem 2 (not to be confused with WCW 2000, which was the PS2 port of Backstage Assault that got canceled conveniently right around the time AKI became available following No Mercy's release...) following No Mercy's release. In the podcast he did with the guy from Pro Wrestling X, he said AKI went to THQ after No Mercy's release and requested to work on the PlayStation titles, which were already promised to Yuke's. It's wild that this rumor persisted as long as it has, especially the bit about six characters on screen bit because even later AKI games on more powerful systems maxed out at 4 characters on screen. oh wow, i had no idea. i also had no idea that they'd made wcw vs the world, so expert on this i am not. let's just hope we get our answer to these games in the AEW game being worked on!
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Post by Kill Em' All on Apr 2, 2020 16:08:06 GMT -5
That really hurts to find out. I am shocked they're isn't a really good mod based off 2001. It's hard finding any mods for 2001-2005 era. It seems all Mods are from like 2007 era on. I think a sequel game would of been fantastic. Nothing compares to that engine.
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Post by Deleted on Apr 3, 2020 16:06:30 GMT -5
Backlash was just something concocted by fans hopeful for a continuation of No Mercy. There was zero mention of it in Gamepro's big wrestling game cover story in 2001. Anyway, by the time the WWE GameCube games were coming out key AKI personnel were working for Yuke's. So-for better or worse-the Day of Reckoning/Wrestle Kingdom engine is the closest thing we're going to get from a company trying to replicate the classic AKI gameplay.
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Post by Deleted on Apr 9, 2020 16:23:18 GMT -5
Backlash was just something concocted by fans hopeful for a continuation of No Mercy. There was zero mention of it in Gamepro's big wrestling game cover story in 2001. Anyway, by the time the WWE GameCube games were coming out key AKI personnel were working for Yuke's. So-for better or worse-the Day of Reckoning/Wrestle Kingdom engine is the closest thing we're going to get from a company trying to replicate the classic AKI gameplay. Sanders actually mentions in the PWX interview that they didn't have key-AKI devs working with them and that it was something THQ told him to say in interviews to kind of curb the backlash (pardon the pun) that they got when they decided to move forward without AKI. I was kind of floored to find that out, it's super scummy on the part of THQ. That really hurts to find out. I am shocked they're isn't a really good mod based off 2001. It's hard finding any mods for 2001-2005 era. It seems all Mods are from like 2007 era on. I think a sequel game would of been fantastic. Nothing compares to that engine. Yeah I've always found it weird that nobody does a 'what if' sequel mod for NM too. The only one I remember being started got shelved a month or two later and the guy worked on a different mod entirely. It's a shame.
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Post by Kill Em' All on Apr 9, 2020 19:09:56 GMT -5
Backlash was just something concocted by fans hopeful for a continuation of No Mercy. There was zero mention of it in Gamepro's big wrestling game cover story in 2001. Anyway, by the time the WWE GameCube games were coming out key AKI personnel were working for Yuke's. So-for better or worse-the Day of Reckoning/Wrestle Kingdom engine is the closest thing we're going to get from a company trying to replicate the classic AKI gameplay. Sanders actually mentions in the PWX interview that they didn't have key-AKI devs working with them and that it was something THQ told him to say in interviews to kind of curb the backlash (pardon the pun) that they got when they decided to move forward without AKI. I was kind of floored to find that out, it's super scummy on the part of THQ. That really hurts to find out. I am shocked they're isn't a really good mod based off 2001. It's hard finding any mods for 2001-2005 era. It seems all Mods are from like 2007 era on. I think a sequel game would of been fantastic. Nothing compares to that engine. Yeah I've always found it weird that nobody does a 'what if' sequel mod for NM too. The only one I remember being started got shelved a month or two later and the guy worked on a different mod entirely. It's a shame. I think creating the 2001 roster on it would be lots of fun
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