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Post by sean™ on Oct 20, 2010 16:16:56 GMT -5
So to those that have the game or have played the demo, just how much does the rumble help?
Everything everyone's said has really given me insight to the game and the things I would use and like. But if right off the bat, I won't be able to get the gameplay down because of the lack of rumble, it obviously makes me think twice about getting it now or getting it later when I actually have a controller that rumbles.
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Post by Yeezy's Mullet: Team X Blades on Oct 20, 2010 16:28:14 GMT -5
Any tips for the ground game? I can never seem to get a guy off of me.
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PdW2kX
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Post by PdW2kX on Oct 20, 2010 16:57:48 GMT -5
Play with a good ground fighter until you learn the ropes. If he tries to spam-punch you to drain your stamina, start parrying and don't stop parrying. In a couple of missed punches you'll have drained his stamina and you'll be able to transition him.
Don't try going for transition after transition, you'll keep getting blocked and there is a good chance that your opponent will land a big shot in the time it takes for you to try to transition again. I've KO'd several transition-happy people in mount who thought that constantly trying to transition would save them.
DO NOT be afraid to give up your back. It's a lot tougher to survive in Mount than it is in Back Mount.
Also, try to lure your opponent into striking exchanges. Try punching or kicking the body in order to drain his stamina, and when it starts working and you lure him into a punching exchange so he can drain your stamina or punch you, immediately try to transition. It doesn't work every single time, but it's a solid strategy.
Don't go for reversals, most of the time they're hard to pull off. Unless you become experienced with the ground game, just keep flicking the left stick when your controller rumbles to signal that your opponent is trying to transition.
That's basically what's been working for me, I've had a lot of instances where people thought they'd win and I'd basically reverse them, wind up in Mount, and pound them out.
Also, get out of Half Guard as quickly as you can. The knees from Half Guard do a real job on an opponent's stamina. A lot of people are beginning to catch on, but you can still find guys that will just block continuously while you go to town on their ribs with your knees. I've basically gone from Half Guard to Full Mount almost instantaneously because of the Half Guard Knees from Hell.
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Post by sean™ on Oct 20, 2010 17:00:01 GMT -5
Hey PdW2kX, do you think you'd be able to give me a few moments of insight regarding my question above?
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PdW2kX
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Post by PdW2kX on Oct 20, 2010 17:02:33 GMT -5
Hey PdW2kX, do you think you'd be able to give me a few moments of insight regarding my question above? I don't think lack of rumble is a game-breaking feature. With a keen eye, you can tell when your opponent is trying to transition and you can stop it. The best way I could put it is this: the rumble is basically an added bonus, it's not an essential tool. It evens the playing field, but you won't be ridiculously handicapped without it. I'd simply recommend playing with really good ground fighters until you're able to get everything down. And if anyone wants to play with me, ya'll know where to find me. I'm on all the time, gamertag is the same as my user name.
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Post by Yeezy's Mullet: Team X Blades on Oct 20, 2010 17:05:39 GMT -5
Play with a good ground fighter until you learn the ropes. If he tries to spam-punch you to drain your stamina, start parrying and don't stop parrying. In a couple of missed punches you'll have drained his stamina and you'll be able to transition him. Don't try going for transition after transition, you'll keep getting blocked and there is a good chance that your opponent will land a big shot in the time it takes for you to try to transition again. I've KO'd several transition-happy people in mount who thought that constantly trying to transition would save them. DO NOT be afraid to give up your back. It's a lot tougher to survive in Mount than it is in Back Mount. Also, try to lure your opponent into striking exchanges. Try punching or kicking the body in order to drain his stamina, and when it starts working and you lure him into a punching exchange so he can drain your stamina or punch you, immediately try to transition. It doesn't work every single time, but it's a solid strategy. Don't go for reversals, most of the time they're hard to pull off. Unless you become experienced with the ground game, just keep flicking the left stick when your controller rumbles to signal that your opponent is trying to transition. That's basically what's been working for me, I've had a lot of instances where people thought they'd win and I'd basically reverse them, wind up in Mount, and pound them out. Also, get out of Half Guard as quickly as you can. The knees from Half Guard do a real job on an opponent's stamina. A lot of people are beginning to catch on, but you can still find guys that will just block continuously while you go to town on their ribs with your knees. I've basically gone from Half Guard to Full Mount almost instantaneously because of the Half Guard Knees from Hell. How about defending joint subs? I can't get the hang of it man.
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PdW2kX
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Post by PdW2kX on Oct 20, 2010 17:13:30 GMT -5
First tip on joint subs is don't ing play against Shinya Aoki. Guy has a ridiculously high submission rating. My tip is to ignore your opponent's stamina bar completely and focus on two things: how red your limb is getting and how much stamina you have. DO NOT LET YOUR STAMINA DROP TO ZERO. It's game over if you do. Instead, defend subs in short bursts, regardless of what your opponent is doing. Do just enough to prevent your limb from becoming fully red, cut down the time between bursts when it's more than halfway red. I found that getting into a prolonged submission battle is a lot better than jumping the gun, trying to dominantly power out of it, running out of stamina, and getting submitted. It's a tough test, but you can survive and get into a dominant position. Play strategically! If you don't have a lot of stamina either stop doing everything, even if you absorb a few hits, or start attempting to parry. If you've got a 360, we could meet up and I'd help you out if you have any additional questions. If not, just continue posting them here and I'll try to answer based on my play experiences. I'm about to hop on right now, should be fun.
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Post by ville on Oct 20, 2010 17:22:32 GMT -5
Any tips for the ground game? I can never seem to get a guy off of me. Start Career, they give you a really good run down on almost everything.
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ZT
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Post by ZT on Oct 20, 2010 22:37:50 GMT -5
So, for everyone playing the hell out of this, what is your favorite way to play in terms of rules/venues?
I find myself preferring Japanese rules in a boxing ring. Must be the PRIDE fan in me.
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Post by sean™ on Oct 21, 2010 9:29:18 GMT -5
Well, I bit the bullet and picked this up last night. So far, not too bad. I haven't really played it to the point where I can say this or UFC is better, as both have good and bad things about them.
One thing I miss right off the bat is swaying, as I'm having a hard time getting perrying down. I'm sure practice will make perfect, but a sway feature would be even better. Maybe there is one that I'm unaware of.
This game made me very aware of just how much I don't have as much of a game plan as I thought, which isn't a bad thing. I enjoy the fact that the game somewhat requires you to time shots in order to complete other tasks like takedowns or transitions. This gives me something to improve upon, and something to work towards.
Since I don't have internet, the first thing I started was career mode, thanks to ShogunStomp's suggestion, which really does give you a good run down of how things work. I really enjoy the training drills and career mode in general, as it helps you get better at exactly what the drill is. Only thing I've had issues with is moving around, or dashing as I think it's called, which might be something with my controller. Not sure if I need to like double tab the left stick to get away faster, or just hold it.
After about an hour of career mode, I'm 3-0 and about to fight for the Contendership. So far all of my fights have been ended in the first two minutes by submission. I've worked in Extreme Couture, and I am currently at the Gracie location trying to get my ground skills up.
I ended up stopping before going to camp, and played some Fight Now. I was playing on Easy, so I know that's the only reason I really "dominated", but I had 4 fights with Fedor vs Randy. The first 3 ended with a TKO within the first 2 minutes, and the last one was just an all out blast. Went almost 2 full rounds, with Randy taking shots and trying to clinch. So I ended up perrying him every time I got away from a clinch, because he'd typically try to hit me with the same hand. Towards the end of the 2nd round, I knocked him down and got on top, but was out of stamina so I couldn't capitolize, but I was still in the mount. So after both of us got some stamina back up, he gave up his back and I choked him out with 10 seconds left to go.
I look foward to upping the difficulty as my skills get better, and I can't see why I wouldn't be able to have the same fights you guys are talking about. Now I just need to get my brosive Brandon to get good at the game, since he's my usual UFC guy to fight against.
Quick question to all, is there any tips on striking while on the ground? Seems like my strikes are either so slow that I get punched several times in between, despite full stamina, or the button just doesn't register being pressed. Only on the ground though.
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PdW2kX
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Post by PdW2kX on Oct 21, 2010 9:48:13 GMT -5
One thing I miss right off the bat is swaying, as I'm having a hard time getting perrying down. I'm sure practice will make perfect, but a sway feature would be even better. Maybe there is one that I'm unaware of. Quick question to all, is there any tips on striking while on the ground? Seems like my strikes are either so slow that I get punched several times in between, despite full stamina, or the button just doesn't register being pressed. Only on the ground though. There is a sway system. On Classic controls, you hold block and then flick the left analog stick to sway. A lot of people haven't figured this out yet, I've been able to use it to my advantage several times in career. On the ground, it all depends on what position you're in and how much stamina you have. It's important to keep your stamina high and parry to deplete your opponent's stamina if he tries to deplete yours. And try to get in Half Guard, the Half Guard Knees from Hell can be pretty dangerous if you get an opponent that doesn't parry them.
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Post by sean™ on Oct 21, 2010 9:57:54 GMT -5
I think I need to start using my other PS3 controller, since the flick seems to work better for that. Perhaps that will also help with my movement as well. Thanks for the feedback.
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Post by Yeezy's Mullet: Team X Blades on Oct 21, 2010 15:39:21 GMT -5
Hey PdW, just wanna thank you again for that AWESOME training session yesterday. I've almost made up all of my losses thanks you your standup and sub defense techniques. And it was ALOT to make up, lol.
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BasedGod
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Post by BasedGod on Oct 21, 2010 16:42:23 GMT -5
Hey Bateman, could you do a BJ Penn CAF? I tried making one and it didnt turn out
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PdW2kX
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Post by PdW2kX on Oct 21, 2010 17:09:25 GMT -5
Hey PdW, just wanna thank you again for that AWESOME training session yesterday. I've almost made up all of my losses thanks you your standup and sub defense techniques. And it was ALOT to make up, lol. Happy to help. You ever want to do a few fights just for fun, you bring the invite and I'll bring the ass whoopin'. I think the activity on the Leaderboards finally caught up to me, I don't have time time to be playing this game non-stop in order to keep my leaderboard position. Plus I was able to get New Vegas after all, and I'm really liking that game too. So I'm just going to be having fun with it from now on, although I will admit, it was nice to get my name pretty high up on the leaderboards. I'm still having a lot of fun online, really getting into my groove and all that. If anyone wants to play me for fun or for some tips and tricks like Badnewz, ya'll know where to find me.
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ZT
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Post by ZT on Oct 21, 2010 20:45:06 GMT -5
I have a question about fighter share. Are the CAFs complete? I'm talking in terms of stats and special moves, or do we have to do those ourselves?
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Post by Hawks_NFC West Champions on Oct 21, 2010 22:40:10 GMT -5
Not a big fan of this game. Rented it today, glad I only rented it.
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PdW2kX
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Post by PdW2kX on Oct 21, 2010 23:00:44 GMT -5
You're missing out on about 90% of the awesomeness in this game by not taking it online. Even I can admit that the Career Mode is lacking in several key areas and that UFC 2010 has a better career mode.
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ZT
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Post by ZT on Oct 22, 2010 12:39:56 GMT -5
I can't help but laugh at the guys on the EA forums. After the demo came out they were all about the TSC and how all the guys who play with the inferior classic control setup will get totally smoked.
Now that the game is out, it's suddenly "Classic control is an unfair advantage! We can't own anyone! This isn't right! We need a filter to weed out the classic control users!"
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PdW2kX
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Post by PdW2kX on Oct 22, 2010 12:59:12 GMT -5
People love to complain, I check the forums every once in a while and it's all "nerf this" or "this is unfair" or "if you play as this guy you're cheating".
Seriously. I've lost almost twenty times, sometimes to punch spammers and super CAF's, and I've never complained. Just put them down as an avoided player and move on, or like Badnewz, just man up and ask for help.
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