Ross
Main Eventer
Joined on: Nov 21, 2008 9:43:29 GMT -5
Posts: 3,154
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Post by Ross on Apr 11, 2013 16:06:08 GMT -5
"Which one of these animators will shock the world!" European Title 1# Contender matchcwwanimation Vs. Cooperman Vs. Dimburuk Vs. Leones Vs. Jpr -Stip: Shellshock cwwanimation: Cooperman: image.noelshack.com/fichiers/2013/14/1364848776-shellshocked.gifDimburuk: i1205.photobucket.com/albums/bb422/Dimburuk/shellshock3touse_zps682f130b.gifLeones: img844.imageshack.us/img844/7624/shellshock.gifJpr: How to vote on matches: No polls and no suckish replies. Your vote will only and only count if you do the following: 1) State the username of the person you are voting for. (should I even have to say this?) 2) You must give reason on why you have voted this person as the winner. (Could be anything from smoother animation, to most creative. Compare other's animation is recommended) If you cannot complete these simple rules, then your vote won't count and will be deleted on the spot, no exceptions. Note: Alot of users like to get a mark out of 10 (or 5 if you must), but I can't force you to give a mark. Just take it to consideration when voting to make a mark to compare each animation in the match. VOTING ENDS IN 48 HOURS
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Post by Cooperman on Apr 11, 2013 16:11:49 GMT -5
The Animania X rematch . . .
Best of lucks Dima.
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Post by /X Metal Sorenges x "Mac Oh J~ on Apr 11, 2013 19:40:10 GMT -5
My vote goes to Cooperman on this one.
Cwwanimation: Nice effort you had in this animation here cww. At the beginning the ani was missing alot of necessary frames to make the animation run as smooth as it possible can, with that being said the movements were also very stiff and fidgety leading up to the Shellshock. The lift up into the Shellshock could have used a few more pictures. I'm not sure if you were attempting marching but the moving around the ring looked very fidgety and stiff. The shellshock was the smoothest part of the ani but it still needed a few more pictures and it was a bit stiff on both Edge and Christian's part. Nice reaction at the end but again, take more pictures to even everything out. 5.3/10
Jprmania35: Meh, this animation had alot of issues that could be worked out. The movements at the beginning was somewhat fidgety, also their wasn't any build up for the move like a lift up or even an attempt at marching in this ani. It would have been creative you made John Cena run with Bret Hart into the Shellshock onto the steps but you decided to just make Cena fall on his back with any effort at a slam on the mat. The string all over the mat really drew back the quality of the animation as well. 5.5/10
Leones: Nice try at the shellshock ani there Leones. The walking/running at the beginning of the animation looked really odd, fidgety and Matt Hardy looked stiff on Randy Orton's shoulders throughout. The running into the shellshock was also pretty fidgety and the movements didn't look like they corresponded very well in the ani. The Shellshock itself was ok but both Matt Hardy and Randy Orton looked stiff. Nice reaction at the end. 7.8/10
Dimburuk: Pretty good ani Dimburuk, I see you remade your Shellshock animation. At the beginning I like the way you had Sin Cara struggle on Randy Orton's shoulders but in the last couple frames of the struggling Randy Orton looks a little fidgety. The running going into the shellshock wasn't bad at all imo, the joint movement was pretty good but something seemed a bit off about it but I'm not really sure what it is. The impact looked very nice and I like Sin Cara's reaction. 8.8/10
Coop: Absolutely perfect animation you have here Coop, everything looks spot on imo. The lift up was so smooth and the joint movement was so nicely done it's incredible. The running wasn't very long which is understandable but for what I saw the running was very smooth and the joint movement was quite realistic. What really caught my attention in the animation was the impact, the impact looked so hellva fine and the reaction was stunning. 10/10
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Deleted
Joined on: Apr 25, 2024 12:32:36 GMT -5
Posts: 0
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Post by Deleted on Apr 11, 2013 21:22:52 GMT -5
My vote goes to Coop. Near perfect. Everything was superb: the liftup, the running, and the reaction. The only flaw to me was the string. It wasn't that bad, but it bothered me a bit. Other than that, incredible job.
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Post by [The Ukrainian One] Dimburuk on Apr 12, 2013 7:29:02 GMT -5
The Animania X rematch . . . Awesome animation man.. I guess we're on 1-1 now
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Post by wwextreme25 on Apr 12, 2013 7:38:02 GMT -5
Cww: Few flaws in this ani which let it down. Firstly the shaky camera was annoying to see. Also, the lift up of the animation was extremely choppy and stiff. The way they ran around the ring was also very unrealistic and choppy. Just work on the basics first before attempting such a hard move. Kudos for trying though.
Coop: Incredible job. The pick up was nice, however wouldve been better if you added some sort of knee bend to show the struggle of the pick up. And the running was incredible. erfect speed and the impact going into the shellshocks itself was amazing. One of the best shellshocks i've seen animated so brilliant job. Just dont get lazy, and edit string because one day that could be the deciding factor and you'd lose! it makes the difference trust me.
Dimburuk: Lighting was a little bit flickery which kinda was annoying but not too much - i liked how you moved cara on ortons body but it was kinda fidgety as orton moved backwards and forwards a little. The running was nice and had good movements but maybe needed to be sped up SILGHTLy by like 0.01 seconds or something. Reallyloved the impact in this though and the reaction off cara. great job.
Leones: Hardy didnt really move any joints when he was on ortons body which made it look really stiff and unrealistic. I thought the way orton moved around the ring was also kinda choppy and needed more frames. I liked how you implemented the "marching" before imapact however it was fidgety and didnt look right. Make sure you check the flow of the leg movements before and try and copy a video of the movements so you get it right. Impact was ok thought but yeah, the choppiness and fidgetyness in the animation let it down for me.
Jpr: After all the hype, you kinda didnt deliver. Firstly, the dangling string coming off the figures was really annoying and strange to see. YOu didnt really position the figure right on cenas shoulders. You had him in more of a white noise position than a shelshock position. Also, you shouldve tried the running accross the ring and deliver the impact to the mat rather than have him just fall back onto some steps. However it was smooth i guess. Challenge yourself a bit more though!
Vote: Coop
Reason: Dimburuk and coop were the best two, however coops had less flaws. the only major flaw in his was the string and in dimas, there was fidgetyness involved which is a bit more of a flaw than string. However both made fantastic animation but i preferred coops running and impact a little more. Great job though guys!
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SuperBradOPig
Main Eventer
Hello there.
Joined on: Nov 23, 2012 18:12:22 GMT -5
Posts: 1,102
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Post by SuperBradOPig on Apr 12, 2013 15:37:14 GMT -5
Good Match here guys CWW: Not bad. I saw band , and Edge in the legs was stiff . And the whole thing was choppy! You never quite got the arm right as it's meant to go on top of Miz's head. But nice anyway 4/10
Leones : Good animation here. Loved the impact. I saw string and it was fidgety in the walking. Some movements from Hardy's legs would've been nice for him trying to escape.I thought the Shell Lock needed more jump to it as well. 6/10
JPR : This wasn't really good at all ! You done pretty much the wrong stip AGAIN! It needs a turn round a bit of walking and BANG the Shell Lock! This is unfair on the other people who handed in. There was string all over the place!And you just had Cena on string and knees bent back ! And you never got the movements right at all! I have to agree with Rob! After all the hype you built up saying " I'm THE MASTER OF WFIGS" and stuff , you never delivered. And that is what you call a SELL OUT everyone. And I saw tape! 2/10
Coop! : In absolute all honesty , the only thing wrong is String! And that's a minor problem! Loved the running , loved the reaction, loved everything ! 9.6
Dimburuk : This was very good as well! Just thought Randy seemed slight stiff in the walking. Loved the way you moved Sin Cara which must have been a pain so +1 for that! I just thought it was a tad bit slow! So if you sped it up you will probably get my vote ! But what a close match! 9.4/10 Vote Cooperman
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Deleted
Joined on: Apr 25, 2024 12:32:36 GMT -5
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Post by Deleted on Apr 13, 2013 3:31:13 GMT -5
Came down to Coop and Dim for me.
Coop - This is probs your best animation bro, I can see alot of effort has come with this. Pick up was nice and smooth and had a good flow, however their really should have been more of a knee bend to show the weight of picking someone of the ground, just to add more realism. Running was very good, great speed, great flow to it, can't complain about anything else their. However, what made this a very good animation not a brilliant animation was not editing the string. If you had done that, your score would have been much higher and the whole animation would have just had that tad more realism. Still a superb job. 8.2/10
Dim - This was a very good animation to bro. I liked the effort of trying to have sin cara struggle in the shellshock position, however I felt Sin Cara was a bit fidgety on the shoulders of Orton. The running was pretty decent, if anything a tad slow but nothing to major. I thought Orton was a tad fidgety, I also found that the lighting was a bit flickery, nice impact to the animation which really added to it alot. Great Job 7/10
My Vote goes to Coop.
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