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Post by picfedguy on Jan 30, 2011 22:59:54 GMT -5
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Post by picfedguy on Jan 30, 2011 23:01:33 GMT -5
Notes; Yes I moved some people around, I'm sorry if I moved you to a match that you didn't particuarly want to be in but that was the plan all along as orignaly I didn't even want to have a card. Moves were made so that all the matches were close as so to speak with no one person dominating the match. If you're still unsatisfied with that you can PM me about it I guess but I'm not going to be changing the card.
With the cruiserweight title match, the winners of both contender matches will face the champ in a three way match (you don't need to make new animations) in 5 days - there will be a seperate thread for voting on that match.
Voting will end in 5 days with the PPV ending in 7 days for voting on the cruiserweight title match.
Thats about it really, amount of hand ins were very good with only 5 out of the 25 that signed up not handing in.
By the way if someone could make a poster that would be great.
Thanks.
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Ross
Main Eventer
Joined on: Nov 21, 2008 9:43:29 GMT -5
Posts: 3,154
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Post by Ross on Jan 30, 2011 23:29:02 GMT -5
Wow was hoping to get a CW title shot but A GSC shot is even better
World Championship: Marc, Finally take your place up top, Your animation was just typical from you, So much attention to detail on the lift, Very smooth, Had great impact, Had a great reaction, The Only flaw I see is the lack of rope bounce but that was just nit picking for an excuse for why it was perfect. Mizfourtune, Your animation should be in a World championship match, but I will give you credit for actually winning it and handing in a ani, Your animation was choppy, Didn't really have a build up and the reaction was weak.
Vote: Marc
UV Championship: I personally love both your guys ani's, Both your guys styles and was looking forward to this match and it didn't disappoint, I think Will beats Kas here, Will, Your animation was superb, The start was excellent and I loved how you made the ladder go down, Maybe a tiny bit quick on the first spin (or atleast the start of it) The rest of the flips were brilliant, the reactions were also good and it had alot of impact. Kas, your animation was good and against another animation may have won, I like your attention to detail making the ladder bounce after green jumped of it, I felt like it lacked impact and It was hard to see the reactions of the sticks but I did like the animation very much.
Winner: Will
CenaSlayer vs HoboTurtle: I like this match alot for some reason, I have my clear winner in the match but for some reason I don't know, This is a very good match. The winner in my eyes is Cenaslayer, Top class animation from start to finish, The whole animation was very smooth and it had great movement but both of the sticks, I really like the impact when the guys head hots the pad, that was my favourite part of the animation, The only criticism is that maybe there could have been a better reaction by the stick who did the brainbuster, I understand the dead reaction from the guy who had his Brain busted. Hoboturtle, Your animation was decent however the biggest problem is the speed of which the flips go at, Slow them down a bit the it would have made the ani that much better, it also lacked Strong Impact and and good reaction.
Winner: Cenaslayer
CW match 1: I vote For Farlzey, I believe he had the better animation closely followed by Deadmu, I think the Impact won Farlzey the match.
Winner: Farlzey
CW Match 2: I vote for oTakero, I think his was the most smoothest and most consistent animation throughout.
Winner: oTakero
* I left short reply's on the CW matches since there are too many animators in the match to write out a longer reason.
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Post by picfedguy on Jan 31, 2011 0:10:14 GMT -5
UV Title Match
Kas;Very very nice animation here man, it shows lots of improvement, I'd even say that it's the best animation that you've made to date. The jump was very nice though I felt the spacing got a bit to slow toward the end of the jump preparation with the stick seemingly pausing for a frame, besides that the jump was very nice only thing I would have changed was to have had the arms go right in front of the stick so that there was more momentum going into the move. Mid air was very nice and smooth though bordering on being floaty, the joint were very well bent and the arch in the jump was very nice. The whole table break and fall part was very well animated. The reaction and impact were great considering that it would have been very hard to do without an onion skin.
Will; I've already replied to this animation so I'll just keep this rather brief, Spacing was amazing, joints were very well bent though the transition from the jump to the spins was a bit fast, the impact looked alright because of the ring mat bounce and ropes though I still think that you should have done a small bounce on the reacting stick, same with the attacking stick, a few more frames on the end would have been nice too. But yeah still an amazing animation man.
Vote; Could easily go either way but I'm going to throw this one to Kas.
Exhibition match
Cenaslayer; Amazing animation as always man, lift up was good though the attackers legs was a little slow maybe on the transition. Nothing else to criticize really, amazingly smooth not stiff at all and the reactions at the end didn't even seem to be cut off! Yeah as I said before amazing animation, I have no doubt that your best on the board though you try to animate more regularly if you have the time.
HoboTurtle; Nice animation man, but there is one flaw that I want to get out of the way first seeing as for me anyway it really hurt the animation as a whole - the curve throughout the jump and fall, like the stick jumped straight up then curved down wards at an angle, easy fix would be move the whole stick forward a bit during the jump take off, but yeah this is the one thing that really stopped this from being a great animation, besides that it was smooth, pretty well spaced and the spins were nice though there's something that I don't like about them that I can't really put my finger on, a bit fast or unspaced maybe? I'm not sure. Reaction was alright but there was no impact to the move at all.
Vote; Pretty easily goes to Cenaslayer here, had the curve on Hoboturtles animation been better and had more impact it would have been a closer match up but yeah Cenaslayer picks up this one.
GSC Title Match
Danledgend; Very nice animation here man, would have liked to have seen jump preparation as apposed to just straight into the lift off. The lift off was pretty good besides that, a little more extension on the legs would have been nice and I think that you should have moved the arms over head so that there was more momentum going into the jump. The mid air was very nice - I'd even say that it's your best work. The spin was nice and very consistent, smooth and well spaced. Though I thought that you should have had the stick move slightly forward during the fall as apposed to kind of just falling straight down. Also there was a big fridget in the legs during the mid air part. The impact from the receiver was alright though the attack didn't really have any and the reaction seemed to be quite fast. Overall your best animation in my mind, had you fixed up the fridget and slowed down the reactions and slowed down the back movements during the take off it would have been much better, though.
JV1; Pretty good man, the little jump up to the top rope was a nice touch though the spacing could have been more defined, the arm movements looks a bit stiff and weird too. The transition from the springboard to the jump looked off, like there was a slight pause which killed the flow of it. The jump from the turnbuckle looked nice though again the arms were stiff and pretty fridgety. Mid air was pretty good though again the spacing could have been more noticeable, besides that the spin seemed a bit fast compared to the rest of the animation and the kick kind of looked weird, I would have had the figure curl up into a ball kind of like a 630 and hit the leg drop thing from that. Reactions were pretty dead and there was no impact. Overall a decent animation though I think you could have done better.
Ross; What is this, battle of the SSPs? I've already replied to this so I'll keep it brief, very good animation considering that you're still somewhat new to making pivot animation. pretty consistent throughout though it was too slow from take off to the peak of the stick height. Impact and reaction were good from both though the reactor seemed a bit of the floaty side.
Rattlesnake; Easily your best man, jump was pretty good though the arms looked pretty stiff and it would have looked better had they gone up wards as apposed to them kind of staying around the sticks chest. A little more height would have been good and the spacing on the back before the stick went into the SSP looked slow, but besides that I think you got the cleanest SSP out of all the animations, reactions and impact were pretty meh and it hurt the animation as a whole for me.
Vote; Damn hard to pick one, I'd say that it's a toss up between Dan and Rattlesnake, Dan's is missing the jump prep where as Rattlesnakes reaction is lack luster, going to go with Rattlesnake though, going to be a close match though.
CW Contenders Match
Deadmu; Should of had the stick in a different color, because for me anyway it's really hard to see. Though there was jump preparation it probably would have been better had you had the stick standing straight as apposed to already being bent. Some of the joint, particular the arms during the mid air part, were very stiff and didn't look like they got any movements at all. Your using an alright amount of frames though I would suggest just throwing a few more in there and the reactions seemed very rushed. Over all a very solid animation, for now you should work mainly on getting rid of the stiffness.
Despicable; Think I've already replied to this so I'll keep it brief, the main problem with the animation which hurt it a lot was that there was no jump, the stick just floated up into the air. Besides that there were some points where the sticks got very stiff. Your using a good amount of frames but for some reason it still looks kind of choppy, so if you haven't got it at speed 17 already change it or otherwise use more frames I guess.
Fazley; Very good animation here man, main problem for me was that the transition from the jump to the air time seemed too forced - throwing in a few more frames would fix this, besides that there was some stiffness in the arms and back but not too much. It was very smooth throughout which is good but the reaction could have been better. Mainly I'd say that you should work on the stiffness and adding a bit more to the reactions.
HBWF; Very solid animation here, first off, more of a production related thing but you should add a background - even if it's just a simple boarder. Main problem was that though there was a jump preparation there was no lift off which hurt the animation a lot in my mind. The mid air part had a good amount of frames but looked choppy because you did the rotation in one or so frames, the arm and leg movements looked off too, you should watch some videos of the move to see how to do it. Ob the up side it was very smooth throughout and the stiffness was rather minimal.
Vote; I'd say it's mainly between Deadmu, HBWF and Fazley, my votes goes to Fazley.
CW Contenders Match
Josh; Pretty good animation here, first off during the jump it looked like you didn't move the leg joints at all and looking at the rest of the animation the legs were very minimally moved throughout, same with the arms and legs. Besides that the receivers reaction looked a bit choppy. On the upside it was very smooth throughout, but yeah you really need to work on the stiffness.
Martfin; On the whole the speed was pretty inconsistent, like the first part was really slow and the fall was rather fast. Besides that some of the joints were moved a bit weirdly like with the legs splitting then going back together randomly, the animation was rather stiff too. Reactions were there but looked rushed and half done. Overall I'd say that you should mainly work on getting a consistent amount of frames.
Mr.Freeze; Would have been better had you used a lighter colored stick in contrast to the background. Besides that this was a very nice animation, on the whole your using a good amount of frames though some parts could use a few more like the jump. Didn't look too stiff though the transition from the jump to the air time looked off, would have looked better if during the take off you had moved the stick slightly forward. Impact to the move was very nice thought the reactions on the attacker was lacking.
oTakero Another pretty nice animation, didn't look too stiff though there were some joints like the arms during the air time that looked rather fridgety. The main problem for me is that there is no jump, the stick kind of bent a bit then the stick just floated up into the air. The falling curve was very nice and looked very smooth impact and reaction was there for the receiver though the attackers lacked. Overall a nice animation though the legs looked a bit weird during the air time and the lack of jump hurt it a fair bit for me.
Thebeastbeater; I quite like this animation, has a real old school feel to it. On the whole it looked just a bit choppy, you should have thrown in a few more frames just to smoothen it out a bit more. Some of the joints looked a bit stiff like the back of the Orange stick during the air time. The Green stick would of looked better if you had done a slight jump before going into the slam thing. Reactions from both sticks seemed half done and rushed which you really shouldn't do as the reactions are just as important as any other part of the animation.
Vote; Between otakero and Mr.Freeze here, gonna give it to Mr.Freeze though, had oTakerso's had a jump he would have picked up my vote.
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Post by cash on Jan 31, 2011 11:28:40 GMT -5
WSC MatchVote; marc | better everything;;
Exhibition match
Vote; cenaslayer | had best movements and better spacing;;
GSC Title Match
Vote; Rattlesnake | Very surprised on spacing & movements;;
CWC #1 Match
Vote; Fazley | Going to go with him due to a slight better than the rest;;
CWC #2 Match
Vote; T@KR | Better than the rest;;
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matfin123
Mid-Carder
Joined on: Aug 23, 2010 13:59:25 GMT -5
Posts: 327
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Post by matfin123 on Jan 31, 2011 16:32:19 GMT -5
WHC VOTE= marc because of better everything mizfortune animation was good but not whc standard. UV= am going to pick WILL a hard choice both animations were very good GSC= ROSS because of best reactions all animations are good EXHIBITION MATCH= cenaslayer because of better spacing and movements. CW contenders match 1 i give my vote to despicable because of best idea and good flow also nice reactions. CW match 2 good luck everybody
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Ryan
Main Eventer
Joined on: Jan 28, 2009 7:25:10 GMT -5
Posts: 1,767
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Post by Ryan on Jan 31, 2011 16:47:07 GMT -5
Voting Time
WORLD TITLE This is quite easy for me. My vote goes to marc, Definatly the much better animator out of the 2. It was lessy choppy then Miz's and flowed well.
ULTRA-VIOLENT I vote Will. Both animations were good but Will just got the upper hand in my opinion. Will's was smooth and Kas seemed to go down slow.
EXIBITION MATCH I vote Cenaslayer. Slayer's was really smooth and flowed nicely but in my opinion Turtle's went quite fast, Therefore, Slayer gets my vote.
GSC I vote Rattlesnake. His animation was really good. It was smooth and an overall great animation. Dan was close for me but i thought Rattlesnake just got the better animation.
CRUISERWEIGHT #2 I vote Taker. His was the better animation out of all of them so he get's my vote.
There's my vote's. Great PPPV overall.
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Post by wwetypo on Jan 31, 2011 16:52:05 GMT -5
I'm winning a PPPV Match?!?
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Dan.
Main Eventer
Joined on: May 5, 2009 12:46:28 GMT -5
Posts: 1,989
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Post by Dan. on Feb 2, 2011 14:22:12 GMT -5
spam: I vote marc. and i mean by a long way. Mizfortune, your ani was slow, the impact was odd, and the pink dude was stiff in a couple of frames. Marc, yours was insane! The spacing was a bit awkward as usual, but the good sort of awkward. it was great to watch. it was fluent, your moved the joints well, and the impact and transitions were great. I just felt one of the arms was in the wrong place for a bit. Nice one anyway.
UV: This one's f***ing difficult, but I vote Will. Ka$, yours was the best i've seen from you, it was smooth, spaced well, it was well timed in the air, and the table breaks were nice, but it was a shame i couldn't see the reaction. Nice impact though. Will, yours was amazing. I loved it. It was smooth, spaced great, the ladder movement was nice, the air time and spins ere done very well the the reaction was alright, but it had a lot of impact and great ropebounces, which i like.
Exhibition Unfortunately, this is almost a no-contest. I vote Cenaslayer by about a million miles. Hobo, yours was not up to your standards. I know you're rusty, but it was spaced oddly, the reactions were basic, and i just didnt like it. sorry dude. cs's on the other hand was jaw dropping. How the f*** you get stickmen to act that realistically i will never know. It was spaced great, the movements were spot on, the impact was great, but it was lacking a reaction, but most of your anis are.
For the next two votes, i'm only really going to talk about the one i voted for, due to the sheer amount of anis involved
CW contenders #1 Close match, but i vote Despicable. I was a decent idea, and the first half of the flip was great, but then it got a bit stiff, especially in the rko.also try to speed your anis up a bit. i loved the over-exaggerated impact your, and i'm not even sure why. decent ani though.
CW contenders #2 This was a bit less close, and i vote Taker. Your ani was lacking much of a jump, but the air time was nice and you seemed to move it well. the reaction was a bit minimal, but better than the rest. nice going.
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Post by picfedguy on Feb 3, 2011 14:36:58 GMT -5
WSC Title MatchMarc def Mizfourtune (c) UV Title MatchWill(c) def KasExhibition MatchCenaSlayer def HoboTurtleGSC Title MatchRattleSnake def DanLedgend, JV1 and Ross CW Title MatchMizFourtune(c) vs TBDCW Contenders MatchFazley def Deadmu, Despicable and HBWF CW Contenders MatchoTakero def Josh, Martfin, Mr.Freeze and Thebeastbeater
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